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Ff14 How Do I Get Brand New Gear Again

Hall of the Novice

Hall of the Novice map.png
Map of Hall of the Novice

Hall of the Novice1.png
Hall of the Novice

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Hall of the Novice is a serial of challenges designed to prepare new adventurers for the rigors of political party combat. It was a feature introduced in patch 3.2.

— In-game description

Hall of the Novice is a landmark in Skull Valley.

Additional Information

Npcs offering quests related to the Hall of the Novice icon.pngHall of the Novice is a series of challenges designed to ready new adventurers for the rigors of party gainsay. Information technology was a feature introduced in patch three.2.

The Hall of the Novice can be found in Western La Noscea at (x28,y24).

Entry Requirements

Upon reaching level fifteen with at to the lowest degree one combat class, players can speak with The Smith NPCs located at the Adventurers' Guild in each city and several other locations to register for Hall of the Novice training. The Main Scenario Quests will likewise lead to the Smith near to the first dungeon y'all are expected to complete for it. One time this is achieved, it tin can be accessed through the Duty tab in the Activity bar.

Registration locations:

  • New Gridania (x11,y13)
  • Limsa Lominsa Upper Decks (x11,y11)
  • Ul'dah - Steps of Nald (x11.8,y:nine)
  • South Shroud (x19,y18)
  • Cardinal Shroud (x10,y22)
  • Central Shroud (x19,y28)
  • Western La Noscea (x28,y24)
  • Western Thanalan (x27,y16)
  • Eastern Thanalan (x14,y30)

Types of Training

Players tin undertake several training exercises depending on the role of their electric current class or job. Each role will have a different number of exercises to complete. Tank roles accept 8 total, DPS roles take seven total, and healer roles have five total.

Form/job roles are as follows:

  • Tank: Gladiator / Paladin / Marauder / Warrior / Nighttime Knight
  • DPS: Pugilist / Monk / Rogue / Ninja / Lancer / Dragoon / Archer / Bard / Arcanist / Summoner / Thaumaturge / Black Mage / Machinist
  • Healer: Conjurer / White Mage / Scholar / Astrologian

Jobs introduced in Stormblood and later expansions cannot participate in the Hall of the Novice.

Hall of the Novice Loot

Tank Loot

Item Icon Item Level Requirement Slot Defence Magic Defence Stats and Attributes Training Exercise
Brand-new Gauntlets Novices gauntlets icon1.png 17 GLA, MRD, PLD, War, DRK
Level 15
Hands 31 31 Strength +ii, Vitality +2, Straight Hit Charge per unit +1, Disquisitional Hitting +2 Tank Training - Exercise one: Avoid Area of Effect Attacks
Brand-new Sabatons Brand-new sabatons icon1.png 17 GLA, MRD, PLD, War, DRK
Level 15
Anxiety 31 31 Forcefulness +two, Vitality +2, Direct Hit Rate +ane, Skill Speed +2 Tank Grooming - Do iii: Execute a Combo in Battle
Brand-new Trousers Brand-new trousers icon1.png 17 GLA, MRD, PLD, WAR, DRK
Level 15
Legs 44 44 Force +3, Vitality +3, Straight Hit Rate +2, Determination +2, Decision +one Tank Training - Practise 5: Engage Multiple Targets
Brand-new Cuirass Novices cuirass icon1.png 17 GLA, MRD, PLD, State of war, DRK
Level 15
Body 44 44 Strength +3, Vitality +3, Direct Hitting Rate +2, Tenacity +3 Tank Training - Exercise 7: Engage Enemy Reinforcements

Disciples of War Boodle

Item Icon Particular Level Requirement Slot Defense Magic Defence Stats and Attributes Training Exercise
Make-new Gloves Brand-new gloves icon1.png 17 Disciples of War
Level 15
Hands 16 sixteen Strength +two, Dexterity +2, Vitality +two, Direct Striking Rate +2, Conclusion +1 DPS Grooming - Exercise 1: Avert Expanse of Effect Attacks
Make-new Boots Brand-new boots icon1.png 17 Disciples of War
Level 15
Feet xvi sixteen Strength +ii, Dexterity +2, Vitality +2, Disquisitional Hit +2, Determination +one DPS Training - Exercise two: Assist Allies in Defeating a Target
Make-new Skirt Brand-new skirt icon1.png 17 Disciples of War
Level 15
Legs 22 22 Strength +3, Dexterity +3, Vitality +3, Direct Striking Rate +three, Determination +1 DPS Training - Exercise 4: Avoid Engaged Targets
Brand-new Tabard Brand-new tabard icon1.png 17 Disciples of War
Level 15
Body 22 22 Strength +3, Dexterity +3, Vitality +3, Skill Speed +3, Determination +1 DPS Training - Exercise 6: Interact with the Battlefield

Disciples of Magic Loot

Particular Icon Detail Level Requirement Slot Defence Magic Defense Stats and Attributes Training Exercise
Brand-new Halfgloves Brand-new halfgloves icon1.png 17 Disciples of Magic
Level 15
Hands x 21 Vitality +i, Intelligence +2, Mind +2, Straight Striking Rate +2, Decision +1 DPS Preparation - Do one: Avoid Area of Effect Attacks
Healer Training - Exercise one: Avert Expanse of Consequence Attacks
Brand-new Thighboots Brand-new thighboots icon1.png 17 Disciples of Magic
Level 15
Feet 10 21 Vitality +1, Intelligence +2, Mind +2, Critical Hit +2, Determination +1 DPS Grooming - Practice ii: Help Allies in Defeating a Target
Healer Training - Exercise 2: Heal an Ally
Brand-new Waistwrap Brand-new waistwrap icon1.png 17 Disciples of Magic
Level xv
Legs 14 29 Vitality +2, Intelligence +3, Heed +iii, Critical Hit +three, Determination +1 DPS Training - Exercise iv: Avoid Engaged Targets
Healer Training - Exercise 3: Heal Multiple Allies
Brand-new Robe Brand-new robe icon1.png 17 Disciples of Magic
Level fifteen
Trunk fourteen 29 Vitality +2, Intelligence +3, Mind +iii, Critical Hit +3, Determination +1 DPS Training - Practise 6: Interact with the Battlefield
Healer Training - Exercise four: Avert Engaged Targets

All Roles Loot

Item Icon Detail Level Requirement Slot Defence Magic Defence Stats and Attributes Training Practise
Brand-new Band Aetheryte ring icon1.png thirty Disciples of War or Magic
Level 1
Ring 1 1 Strength +3, Dexterity +3, Vitality +3, Intelligence +3, Listen +3, Piety +3
+xxx% EXP proceeds when at or below level 30
DPS Grooming - Exercise 7: Final Exercise or
Tank Grooming - Exercise 8: Final Exercise or
Healer Training - Exercise v: Final Exercise

Hall of the Novice Role Exercises

Tank Exercises

Practice Description
Tank Training - Practise 1: Avoid Area of Result Attacks Principal moving out of the way of attacks from pulley and melee targets.
Tank Training - Do 2: Execute a Philharmonic to Increase Enmity Practise your grade'due south specific attack philharmonic designed to generate enmity.
Tank Preparation - Exercise 3: Execute a Combo in Battle Use your expertise from the previous training exercise on alive targets.
Tank Training - Exercise 4: Accrue Enmity from Multiple Targets Practice using your conal attack confronting multiple dummy targets.
Tank Training - Exercise 5: Engage Multiple Targets Use your expertise from the previous grooming exercise confronting iii live targets, making sure to go along them away from your party members.
Tank Preparation - Exercise 6: Execute a Ranged Attack to Increase Enmity Utilise your class's ranged attack to go the attention of pairs of targets, picking them off ane past ane instead of charging into the grouping.
Tank Training - Exercise 7: Engage Enemy Reinforcements Use any tools in your new arsenal to make sure your healer doesn't get attacked by electric current, and and then new, enemies.
Tank Grooming - Exercise viii: Final Do Put all of your training to utilise in one final exercise.

DPS Exercises

Exercise Description
DPS Training - Practice 1: Avoid Expanse of Event Attacks Primary moving out of the way of attacks from caster and melee targets.
DPS Grooming - Exercise 2: Assist Allies in Defeating a Target Use your offensive skills to bring the enemy down.
DPS Training - Exercise 3: Defeat an Occupied Target Take down multiple enemies in specific social club.
DPS Training - Exercise 4: Avoid Engaged Targets Avoid the targeted attacks from an enemy that's engaged with a different party member.
DPS Training - Exercise v: Engage Enemy Reinforcements Defeat the reinforcements before they bring downwards a party fellow member.
DPS Preparation - Do half-dozen: Interact with the Battlefield Find the fashion to close out the enemies and collaborate with information technology, then take down the balance of the enemies left on the battlefield.
DPS Grooming - Exercise 7: Last Exercise Put all of your training to use in one terminal exercise.

Healer Exercises

Practise Description
Healer Grooming - Practise 1: Avoid Surface area of Consequence Attacks Master moving out of the mode of attacks from caster and melee targets
Healer Preparation - Exercise ii: Heal an Ally Utilize your classes healing abilities to keep your party members alive.
Healer Grooming - Exercise 3: Heal Multiple Allies Use your expertise from the previous grooming exercise on more than than one target, while enemy reinforcements go far periodically.
Healer Preparation - Practice four: Avoid Engaged Targets Exercise moving out of the fashion of attacks that may hit you lot but are focused on your party members, and keep your attacks clear of your party members.
Healer Grooming - Practise 5: Final Exercise Put all of your grooming to utilize in one final exercise.

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Source: https://ffxiv.consolegameswiki.com/wiki/Hall_of_the_Novice

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